Another Edgar update!

tyuet

efmuok

So I am calling the rendering 80ish% finished. I stepped away for a while to work on Jellie but I picked it back up today and got it to a place I am happy with. I want to rework some of the UV’s around the eye socket so the texture is less noticeably stretched and then I will maybe add some reflected light from the water surface on the sand. Not sure about that one since this is more of a stylistic rendering but I think it will also be a great way for me to experiment with this for Jellie since the tank/room will need lots of effect lighting. Oh! I also need to add some graphics to his loot and then maybe some sand dollars on the floor.

So here’s the process of creating the 80ish% piece

efmuok_edgar_WIP_01

And the, nearly, completed composite

efmuok_edgar_WIP_02

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